Colouring Picture Kit-
Add colouring picture functionality to the apps you create with Unity3D.
This Kit uses a colouring picture prefab that you can drag onto your scene. After configuration of some simple property values in the Unity3D edityor like, picture, brush size, colouring type and brush color, your set and ready to go...
As you paint by drawing onto the picture of filling picture areas, the kit creates a new texture that can be retreived and simply applied to 3D objects or saved using regular Unity3D solutions.
What you get :
- Colouring Picture Prefab
This colouring picture prefab can be easily added to your scene and setup using the property inspector.
- Colouring mode : DRAW
When in drawing mode, you can set the brush color and brush size (in pixels). The paint is always drawn underneath the lines to conserve the actual empty colouring picture.
Note! When colouring with the CPKPicture.backgroundColor, the drawing brush will auto-erase.
- Colouring mode : FILL
When in filling mode, you can set the brush color and the fill speed. The kit uses a floodfill algorithm to fill the colouring picture. Fill speed is used to fade the newly 'filled area' into the current colouring picture.
Note! The Colouring Modes can be combined! Drawing layer will always be ontop of the filling layer.
- Coloured Picture Result Texture
After you are satisfied with the coloured result, the resulting texture can be requested using the picture.texture property.
- WyrmTale E-mail support
If you experience any problems or have any ideas/whishes you can contact our support desk and we will help you solve your problems.
NOTICE The kit does not include saving, exporting or storing the resulted images to a destination platform. To implement this, you should follow the normal Unity3D guidelines for these actions and use platform specific components that have those capabilities.
We also have an Airbrush Picture Kit that let you draw upon or fill line drawings.